Cliffside Hideout

A cliffside game environment inspired by Gros Morne national park in Newfoundland.

Trees created with Speedtree, some foliage textures sourced from Megascans. Other environment textures were photosourced by myself.

Rocks & background mountains sculpted in Zbrush and textured in Substance Painter. Everything uses layered tiling materials + masks.

Fog elements created in Embergen.